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Digital Design & Production | IoA Institute of Architecture | University of Applied Arts Vienna

ADVANCED CGI 2019

The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine an attitude towards their style of visual communication.

INTERIOR OPERATIONS

CGI production overlaps the domain of architectural production although approaches and methods are slightly different. Where architects need to measure and keep a consistency between the existing physical space and the artifact, CGI production just operates in the realm of visual content.  CGI tools are more derived from sculptors painters photographers animations than from constructors or engineers.  CGI production needs to be fast, imaginative, consistency is needed just when you can see it. Think of a set design from the movies.

This year’s course will focus on BLENDER an open source DCC Toolkit. We will learn basic techniques like poly modelling, scene setup, lighting and materialisation, as well as experimenting with advanced features of the software like animation, physics/simulation.

Shedule:

S01451 – Architectural Computer Generated Imagery (SE)
10.10.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Kick Off
17.10.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Basics modelling
24.10.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Basics Scene Setup
31.10.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Krit. Task 01
07.11.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Deadline Task 01
14.11.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Advanced Tools
21.11.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Group 01
28.11.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Group 02
05.12.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Group 01
12.12.2019 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Group 02
16.01.2020 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Group 01
23.01.2020 – 10:15 bis 11:45 | Seminarraum 10 (OKP) Group 02


Outline:

Task 1

We will learn common techniques how to work with DCC software and compare it CAD style software like Rhino. For getting a basic understanding please watch this video: https://www.youtube.com/watch?v=DeHasEMCzcc&t=845s , it will give you an overview oft the manifold ways to create or generate 3d content.
To Accomplish:
– Get BLENDER 2.80 running on your LAPTOP
– Get a USB Keyboard with numpad
– Tutorial 01 Download
– If you miss the first tutorial please do this tutorial on your own: https://www.youtube.com/watch?v=0lg1Y6nNHwI
– Find some references for our still live image, something like a jug, drink glass and maybe a modell from a libray to add.
– All modelling must follow the low polygon techniques, no imports from rhino etc.!
– Advanced modelling: https://www.youtube.com/watch?v=6mT4XFJYq-4 and https://www.youtube.com/watch?v=456-XCXG_D0 Try this if you find the chess tutorial boring.

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