The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine an attitude towards their style of visual communication.
Task one is about the composition of an artifact within a physical landscape. We will learn how to submerge virtual content into a “real” environment. Techniques used are mainly based on 2D composition a.k.a. Photoshop and some basic 3D render output. We find methods tools for image composition, color corrections, visual effects and grading. We will discuss the impact generated imagery within the realm of architectural communication.
The purpose of this task is to focus on a specific topic related to CGI within your work. The field is wide, techniques are endless the number of tools are expanding on a daily basis. So you are encouraged to enhance your visual style, extend you technical abilities, explore new techniques, gain knowledge about iconographic background of visual communication. You propose a topic, work it out, summarize your results. Come back for ideas, critique, support and questions…
To communicate your ideas to a wider audience you need to come up with a summary of your work. In most disciplines these summaries are called ‘papers’.
I expect you to generate a kind of ‘down scaled’ version of a paper. Here are some points that might be helpful to accomplish our second task:
Q: Can i submit my personal work without joining the seminar?
A: In general not. There is no way just submitting “some work”.
Q:What do i need to deliver to successfully pass the course.
A:You need submit the outcome of two tasks (see above) via email.
Q:Can you give us a list of topic for Task 2?
A:We discussed various topic within the seminar. As i want to keep the field of possible projects as open as possible, i want to negotiate your topics on a individual basis.
Q: Do you check attendance during the seminar
A: No unless it is not mentioned explicitly in advance.
Q: If there is no compulsory attendance why can’t i just deliver my work?
A: Your work is discussed and presented either within the seminar or during personal consultations, in a face to face manner. We see each other at least two times for the first task, and three times for the second task (see also above).
Q: Do i need to be an “arch viz expert” to join the course?
A: No.
Q: Do I need to finalize my work within the same semester.
A: You are encouraged to do so.
Q: How can i learn “how to render”?
A: The aim of the course is not learning “how to render”. In case you want to get into the archviz-discipline i can support you within the second task.
Q: If there are no hands on workshops an tutorials how can i learn “how to render”.
A: I strongly believe in “online-learning”. There are thousands of tutorials, blogs and communities around supporting you with your individual needs. If you don’t know where to find ask me or some class mates for support.
Projects:
Sci Fi vision by Thomas Dubois (a project byThomas Dubois)
Gamma by Factory 15
Kisho Kurokawa’s 1972 Nakagin Capsule Tower in Tokyo
Viz Studios:
mir.no
luxigon.com
hayesdavidson.com