Article published at the proceedings of the CAADRIA 2024 Conference in Singapore university of Technology and Design. Abstract: The abundance of computationally designed and manufactured architectural projects and pavilions in recent years has shifted the boundaries of architectural design and fabrication to a great extent. Hence, there exists a gap between the computational design and […]
BENDSCAPE results from a two-semester work by the students in Machining PRAXIS in Architecture I & II, at the University of Applied Arts in Vienna’s Institute of Architecture. In this study, the students began learning the processes of 3-axis machining and developed their expertise by experimenting with wood bending techniques based on subtraction. During this […]
The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine an […]
The course will address various topics within the field digital imagery and CG production. By introducing advanced tools and techniques and through productive experimentation we will also address the ongoing discussion around the digital realm, image sciences and the iconic turn. Students are invoked to further develop their technical abilities as well as define/refine an […]
The Digital Design and Production Lab is a department set up in 2014 within the institute of architecture, exploring the manifold possibilities of methods and tools in the field of digital design and production.
students designs and visualizations from the course Techniques and Tools for Digital Production 1
some of the results of the course “Digitales Entwerfen und Digitale Produktion / Editing 4” Winterterm 2016 Based on a 3D-Scan of one of their own body parts, students had to develop a second customized skin that adds to their body without limiting movement and function. some of the students visualizations in the following and […]
Für alle die sich über unsere Regeln informieren möchten, findet Ihr hier unsere Policies, Preise und eine FAQ Liste für die Nutzung unserer Facilities Die Produktionsmöglichkeiten des DDPLAB werden zur Entwicklung von Prototypen und Anschauungsmodellen im Rahmen der Architekturausbildung und Forschungstätigkeit des I-O-A (Institut für Architektur) betrieben. Die Maschinen dürfen ausschließlich von entsprechend geschulten Personen betrieben werden, für […]
Some of the results of the course “Digitales Entwerfen und Digitale Produktion / Editing 4” Winterterm 2015 Students had to digitally develop a lamp-shade based on a chosen gastropod shell. After an intensive geometrical shape and growth analysis of the shell each developed a parametric model in Rhinoceros 5.0 + Grasshopper. To build a working […]
Welcome the newest member in our machine fleet: LOLA…….. – kindly sponsored by photo by Daniel Prost with a reach of 1.45 m and a payload of max. 8 kg it is the perfect size to get started with some research and experimentation! Students who think about integrating robotics into their master-thesis get in […]
The DDPLab of the IoA is co-hosting one of this year’s urban strategies summer schools IMPRINTPROCESSES instructs to produce, calibrate, operate and hack their own 3D printers. Special attention is given to the individual printers´ behaviours. The summerschool relates experiments and their emergent physical manifestations with the material processes of the urban fabric, and has a […]